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Hi! Welcome to my website! This page will let you see any changes when I upload some new music for you to enjoy!


Also, visit my "About" page for more detailed information about this website.


And, you can go to my "Links" page to hear my music in my other accounts on popular music streaming sites to gain more attention.


Anyways, enjoy what I have to offer here!



Original Composition - Bonus Stage (Mokujin) [SUPER STREET FIGHTER II X: GRAND MASTER CHALLENGE]

Finished on: 2/6/2025

.mp3 file

The fifth version of my original Street Fighter II bonus stage music composition, in the style of the game's upgraded installment on its successor arcade cabinet.

CAPCOM QSound CUSTOM Cover - Sigma Stage 1

Finished on: 1/21/2025

.mp3 file

My CAPCOM QSound cover of the first Sigma stage music from the Super Famicom game ROCKMAN X. This is a custom cover meaning that I used a different musical pitch from the original track, and added a few new instrument samples and tweaks to finish the progress.

Originally by: Setsuo Yamamoto (山本 節夫)
CAPCOM QSound Cover - Piccolo stage theme (Porunga Temple)

Finished on: 1/18/2025

.mp3 file

My CAPCOM QSound cover of the Porunga Temple stage music where you fight against Piccolo in a single-player arcade mode from DRAGON BALL Z2: SUPER BATTLE.

Originally by: Yoshiko Yamaguchi (山口 よしこ)
Original Composition - Factory Freight [CAPTAIN LANG]

Finished on: 1/17/2025

.vgm file

My original composition using the exact instruments used in the Mega Drive game CAPTAIN LANG. I made this as if there were a huge industrial factory level and the music sounding as a "ready for battle" sort of feeling.

YM2612+SN76487 (Mega Drive) Cover -
夜空突襲 (Yèkōng Túxí ~ Night Sky Raid)


Finished on: 12/24/2024

.vgm file

My Mega Drive cover of the third stage theme from the Taiwanese Super A'Can platform game called 音速飛龍 (Yīnsù Fēilóng ~ Speed of Sound Flying Dragon).

Originally by: Xǔ Yǎmín (許 雅民)
S-SMP (Super Famicom) Cover - Gohan and Vegeta (BETHIDA)'s theme

Finished on: 12/11/2024

.mp3 file

My Super Famicom cover of Gohan and Vegeta's theme from the unlicensed Mega Drive port of the PlayStation game DRAGON BALL: FINAL BOUT. By the way, this music that I covered seems to be a re-mix of one of the stage or character themes from the Super Famicom game DRAGON BALL Z: 超武闘伝 3 (Chō Butō-Den 3 ~ Super Martial Arts Struggle Tradition 3).

Originally by: Unknown
Original Composition - Sand Strutting

Finished on: 12/8/2024

.mp3 file

My original composition with the instruments used in the General MIDI default PCM synth module from the Roland Sound Canvas 55. I gave this theme a feeling of walking through the beachside at the setting sun. This is another OpenMPT-composed track by me.

Original Composition - Atmosphere (Mission 11) [U.S. NAVY]

Finished on: 11/4/2024

.vgm file

My original composition using the exact instruments used in the Capcom Power System arcade game U.S. NAVY. I made this as if there were an eleventh mission in the game where it would take on the edge of Earth's atmosphere where the final boss would be later fought on outer space of some sort.

Original Composition - Bonus Stage (Mokujin) [STREET FIGHTER II: THE WORLD WARRIOR]

Finished on: 11/4/2024

Updated on: 1/22/2025

.vgm file

The fourth version of my original Street Fighter II bonus stage music composition, in the style of the game's original Capcom Power System version.

Original Composition - Bonus Stage (Mokujin) [STREET FIGHTER II: THE WORLD WARRIOR]

Finished on: 11/3/2024

.mp3 file

The third version of my original Street Fighter II bonus stage music composition, in Super Famicom-style.

Original Composition - Bonus Stage (Mokujin) [STREET FIGHTER II' PLUS: CHAMPION EDITION]

Finished on: 11/3/2024

.vgm file

The second version of my original Street Fighter II bonus stage music composition, in the style of the Mega Drive prototype version's final build.

Original Composition - Bonus Stage (Mokujin) [STREET FIGHTER II': TURBO (PROTOTYPE)]

Finished on: 11/2/2024

.vgm file

My original composition using the exact instruments from the Mega Drive prototype version of STREET FIGHTER II. I made this as if there were a bonus stage where you would fight wooden men taking place in China, so I gave this composition a Chinese theme to it.

SFC Cover - Scene 3: Pond

Finished on: 10/9/2024

.mp3 file

My Super Famicom cover of the third level background music from the Mega Drive game 魔物ハンター妖子: 第7の警鐘 (Mamono Hantā Yōko: Dai 7 no Keishō ~ Monster Hunter Youko: The 7th Warning Bell).

Originally by: Keiichi Yamamoto (山本 圭一)
Original Composition - Bonus Stage [1941: COUNTER ATTACK]

Finished on: 9/28/2024

.vgm file

My original composition using the exact instruments used in the original arcade version of the game 1941: COUNTER ATTACK.
I made this as if there were a bonus stage in this game to have a more energetic and adventureous music theme that would take place in a sunny stratosphere of some sort. You may hear the snare and tom drum samples in this composition are actually unused drum samples from within the binary data of 1941:CA, and I composed this to make up for the unusage of the snares and the tom samples.

Original Composition - Secret Boss Battle [Granada]

Finished on: 9/27/2024

.vgm file

My original composition using the exact instruments used in the Mega Drive version of the game Granada. As I finished this composition, I just thought of this more suiting with a hidden path to a sub-boss fight or something.

CAPCOM QSound Cover - Stage 4 (Knight Festival)

Finished on: 9/12/2024

.mp3 file

My CAPCOM QSound Cover of the fourth stage theme from the CPS version of the game Knights Of The Round.

Originally by: Isao Abe (阿部 功)
Original Composition - Outerrace [SONIC & SEGA ALL-STARS RACING]

Finished on: 9/8/2024

.mp3 file

My original composition using the exact instruments used in the Nintendo DS version of the game SONIC & SEGA ALL-STARS RACING. I actually composed this on the software OpenMPT because I was testing out and organising the samples used in the NDS game and I was using the software first anyway. I didn't compose this on Furnace Tracker because at this time that software didn't support VGM exportation for the Mitsumi MM3205B (the audio chip used in the Nintendo DS).

Original Composition - Industrial Cake Factory [美少女戦士 セーラームーン]

Finished on: 7/4/2024

.vgm file

My original composition using the exact instruments used in the Mega Drive game 美少女戦士 セーラームーン (Bishōjo Senshi Sērāmūn ~ Beautiful Girl Warrior Sailor Moon). I made this as of remembering if the beginning melody that I made in this track was probably in one of the soundtracks from the game, and when I listened to the whole soundtrack from the game again, there actually was a melody of that in one of the soundtracks, and it was the second part of the cave stage theme from the game. So I made this by starting on the melody that I actually did remember while not knowing it was on the game.

Competition Menu (Alternate Version)

Finished on: 2/2/2024

Updated on: 5/16/2024

.vgm file

My original composition using the exact instruments used in the competition menu screen music from SONIC THE HEDGEHOG 3.

Mystic Cave Zone (2-Player) (Alternate Version)

Finished on: 1/1/2024

Updated on: 8/5/2024

.vgm file

My original composition using the exact instruments used in the 2-player version of the Mystic Cave Zone theme from SONIC THE HEDGEHOG 2.

YM2151+OKI MSM6295 (CPS) Cover - Samurai Shrine (Silver Samurai stage)

Finished on: 1/1/2024

Updated on: 8/5/2024

.vgm file

My Capcom Power System styled cover of Silver Samurai's background stage theme from X-MEN: CHILDREN OF THE ATOM.

Originally by: Hideki Okugawa (奥河 英樹)
YM2151+OKI MSM6295 (CPS) Cover - Samchay stage theme

Finished on: 12/30/2023

.vgm file

My Capcom Power System styled cover of Samchay's background stage theme from FIGHTER'S HISTORY DYNAMITE.

Originally by: Mihoko Ando (安藤 美穂子), Shōgo Sakai (酒井 省吾)
CAPCOM QSound Cover - Blue Lake Woods

Finished on: 12/17/2023

.mp3 file

My CAPCOM QSound styled cover of the entire first level from CHAMELEON KID.

Originally by: Mark Miller
Original Composition - Frontier Isle [SONIC THE HEDGEHOG 3]

Finished on: 12/1/2023

Updated on: 1/24/2025

.vgm file

My original composition using the exact instruments used in SONIC THE HEDGEHOG 3. I made this as an idea if there were a sixth competition zone from the game and imagined if it took place in a clean and lively-looking beach on an island of some sort.

SFC Cover - Replay

Finished on: 10/13/2023

Updated on: 6/4/2024

.mp3 file

My Super Famicom styled cover of the Replay theme from the Mega Drive version of Virtua Racing.

Originally by: Takenobu Mitsuyoshi (光吉 竹信)
Sandopolis Zone (Act 1) Alternate Version

Finished on: 8/15/2023

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My original composition using the exact instruments used in the first act of the Sandopolis Zone theme from SONIC & KNUCKLES.

Rusty Ruin Zone (Act 1) Alternate Version

Finished on: 5/20/2023

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My original composition using the exact instruments used in the first act of the Rusty Ruin Zone theme from the Mega Drive version of SONIC 3D BLAST.

Marble Garden Zone (Act 2) Alternate Version

Finished on: 7/7/2022

Updated on: 6/4/2024

.vgm file

My original composition using the exact instruments used in the second act of the Marble Garden Zone theme from SONIC THE HEDGEHOG 3.

Marble Garden Zone (Act 1) Alternate Version

Finished on: 6/30/2022

.vgm file

My original composition using the exact instruments used in the first act of the Marble Garden Zone theme from SONIC THE HEDGEHOG 3.